RAF74_Buzzsaw
05-16-2009, 06:13 AM
Salute All
Apparently Oleg has done another interview with SimHQ about BoB's development and its publication date.
Supposed to be on the SimHQ site in a couple days.
A google translation of comments he made on a Russian language forum suggest the 70th anniversary of the BoB as publication date, ie. July 2010. So we won't get it this year... :(
Apparently the game has a totally new engine, including things like a complete skeletal structure for humans in the code for realistic body movements. Ie. we'll likely have humans walking around on the airfields.
Here is the translated text: (lots of Olegese here)
13/05/09
SoW WORK IN PROGRESS
Question:
So can all of them are there already no, but there you break a spear? )))
(Questioner is asking if a programmer left)
Oleg:
Yes, one left. But we did not lose 4 years of work on clouds, weather. The challenge is not so much in excess of the complex, compared to the other. In general, when I was asked to increase the salary, I refused. Obstacles to his dismissal was not. But as the man he is good.
Since the beginning of the year we hire 3 programmer and unloaded a bit of work remaining. I have them. Strong programmers.
In addition, from other divisions 1C other programmers are temporarily allocated to special tasks in BoB:
1. New skeletal animation, and modern characters (of pilots, soldiers, animals), is relevant for use in the aircraft simulator, starting from 2010 onwards a number of years. Until this moment we have a code for skeletal animation, but with this new code it was to take shape, as it should be in the release. Previously, the time to do certain things - could happen at a loss. Moeltki (fired programmer?) would be irrelevant to release product compared to others ..
2. Creating a new modern 3D animated effects explosions, etc. (more than 600 items)
3. Complex multi-layer textures of land and unique objects
This is not all!
Lyutiera currently works only on Bob (another 1c employee assigned to work on the Sim)
1. Complete the last 2 AI aircraft
2. Proceed to work on the ships modelling
3. He is an animator of characters and the additional characters.
About the delays:
In more than 17 years of experience in the gaming industry, I never promised more than what we can do. I don't claim to have it in the game, if I am not sure of this being there at 200%
Question:
It looks like another couple of years?
Oleg:
Here's your answer:
Coming up: Date 70th anniversary of the Battle of Britain.
Since then the engine is now complete. It is completely new ...
..And not two years, and is sensitive (barely?) over a year.
Question:
I almost guessed about the earliest possible date for withdrawal BOB - 2010.
And still they are modding FM, planes in IL2, and without permission. Sorry for the candor.
Oleg:
IL-2 for us long ago is dead ... We knew long ago what they were doing. But in the modded IL-2, however, there is no similarity to BoB.
Question: BoB addons, will they remain the same as before or similar to RoF? (RoF is planning to sell individual aircraft)
Oleg:
About addons to the game, I wrote on the spread wings.
www.spread-wings.ru (Russian article)
Single aircraft addons will not sell.
But to provide addons for free as long as it was in the IL-2, also will not work.
Instead we will give the advanced user so many tools in their hands to themselves doing that, the game will last for many years, modifications and mods, which at the same time would not be inconsistent with fair play online ..
Question:
Meanwhile the yellow bourgeois stamping their feet in anticipation of new game?
Oleg:
I have the most cases of sore throat in history.
Work is now in full swing in the big lake, not in the little streams.
Still not decided the final name of the series
SoW, I personally do not really like, although it is already registered publisher in the west (and the publisher has not changed ... (Ie. UBISOFT will still be the publisher)
But as soon as the name is resolved, maybe not very soon, a new site launches with the forum in both English and Russian. And there, I will appear frequently to answer questions.
<<<
Apparently Oleg has done another interview with SimHQ about BoB's development and its publication date.
Supposed to be on the SimHQ site in a couple days.
A google translation of comments he made on a Russian language forum suggest the 70th anniversary of the BoB as publication date, ie. July 2010. So we won't get it this year... :(
Apparently the game has a totally new engine, including things like a complete skeletal structure for humans in the code for realistic body movements. Ie. we'll likely have humans walking around on the airfields.
Here is the translated text: (lots of Olegese here)
13/05/09
SoW WORK IN PROGRESS
Question:
So can all of them are there already no, but there you break a spear? )))
(Questioner is asking if a programmer left)
Oleg:
Yes, one left. But we did not lose 4 years of work on clouds, weather. The challenge is not so much in excess of the complex, compared to the other. In general, when I was asked to increase the salary, I refused. Obstacles to his dismissal was not. But as the man he is good.
Since the beginning of the year we hire 3 programmer and unloaded a bit of work remaining. I have them. Strong programmers.
In addition, from other divisions 1C other programmers are temporarily allocated to special tasks in BoB:
1. New skeletal animation, and modern characters (of pilots, soldiers, animals), is relevant for use in the aircraft simulator, starting from 2010 onwards a number of years. Until this moment we have a code for skeletal animation, but with this new code it was to take shape, as it should be in the release. Previously, the time to do certain things - could happen at a loss. Moeltki (fired programmer?) would be irrelevant to release product compared to others ..
2. Creating a new modern 3D animated effects explosions, etc. (more than 600 items)
3. Complex multi-layer textures of land and unique objects
This is not all!
Lyutiera currently works only on Bob (another 1c employee assigned to work on the Sim)
1. Complete the last 2 AI aircraft
2. Proceed to work on the ships modelling
3. He is an animator of characters and the additional characters.
About the delays:
In more than 17 years of experience in the gaming industry, I never promised more than what we can do. I don't claim to have it in the game, if I am not sure of this being there at 200%
Question:
It looks like another couple of years?
Oleg:
Here's your answer:
Coming up: Date 70th anniversary of the Battle of Britain.
Since then the engine is now complete. It is completely new ...
..And not two years, and is sensitive (barely?) over a year.
Question:
I almost guessed about the earliest possible date for withdrawal BOB - 2010.
And still they are modding FM, planes in IL2, and without permission. Sorry for the candor.
Oleg:
IL-2 for us long ago is dead ... We knew long ago what they were doing. But in the modded IL-2, however, there is no similarity to BoB.
Question: BoB addons, will they remain the same as before or similar to RoF? (RoF is planning to sell individual aircraft)
Oleg:
About addons to the game, I wrote on the spread wings.
www.spread-wings.ru (Russian article)
Single aircraft addons will not sell.
But to provide addons for free as long as it was in the IL-2, also will not work.
Instead we will give the advanced user so many tools in their hands to themselves doing that, the game will last for many years, modifications and mods, which at the same time would not be inconsistent with fair play online ..
Question:
Meanwhile the yellow bourgeois stamping their feet in anticipation of new game?
Oleg:
I have the most cases of sore throat in history.
Work is now in full swing in the big lake, not in the little streams.
Still not decided the final name of the series
SoW, I personally do not really like, although it is already registered publisher in the west (and the publisher has not changed ... (Ie. UBISOFT will still be the publisher)
But as soon as the name is resolved, maybe not very soon, a new site launches with the forum in both English and Russian. And there, I will appear frequently to answer questions.
<<<